


- RETROARCH GPSP 3DS SLOW DRIVER
- RETROARCH GPSP 3DS SLOW PORTABLE
- RETROARCH GPSP 3DS SLOW CODE
- RETROARCH GPSP 3DS SLOW PS4
RETROARCH GPSP 3DS SLOW DRIVER

(Cores represent the emulation modules in retroarch, for example the NEStopia core is a NES emulator). In particular, in their “May/December 2022” progress report, the team have mentioned significant improvements in multiple cores.
RETROARCH GPSP 3DS SLOW PORTABLE
There doesn’t seem to be anything specific for my favorite platforms (The Nintendo and Sony portable consoles), but it’s still packed with some significant improvements. This is what the changelog looks like this time.
RETROARCH GPSP 3DS SLOW PS4
Sadly, there is still no official PS4 support (I mean specifically to Run Retroarch on the PS4, not to emulate a PS4 on Retroarch!) despite it being advertised as “coming soon” on their website for months. Retroarch is not an emulator in itself, but a unified GUI for multiple emulators, which helps centralizing controls, emulator management, etc… New versions of retroarch typically bring significant updates for all emulated consoles (cores) but also improvements for all running platforms, so be sure to check it out. It does technically involve piracy, since I'm using pirated ROM images.It’s a new release for Retroarch today, with the popular multi platform emulator frontend going to version 1.14.0.

It seems like everything out there in regards to emulation is optimized for the New 3DS and its derivatives, and as someone who has owned a 3DS XL since 2014 and hasn't been able to afford one of the newer models, I feel left out.Īpologies if this isn't the best sub to post this in.
RETROARCH GPSP 3DS SLOW CODE
I've also been thinking of giving VC injection a try, and I'm not sure how well it'll work, but I know that it's a thing.īesides these three options, is there anything else I could try? Are there other forks of RetroArch or gpSP out there that I could try? Hell, since I'm on Linux, I could even try compiling something from source code with different optimizations. mGBA was way too slow, and even gpSP had performance issues as well.įrom what I understand however, the 3DS version of Retroarch, and presumably the cores contained within it, are rough early versions that haven't been optimized well. So far, I've tried the latest version of mGBA, as well as the gpSP core in the latest version of Retroarch.
